East Blue Bar | West Blue Bar | South Blue Bar | North Blue Bar |
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All Blue | All Blue 2 | Special Crew |
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Information
North Blue Bar unlocked at Level 80.
Recommended crew:
- Ace: Skill cannot miss and has a 20% chance of burning them which reduces 10% of target's HP per turn for 2 turns.And is the most powerful crew in the bar.
- Mihawk: Damages all enemies and reduce enemies physical defense by 20%.
- Boa Hancock: Deals magical damage and high chance to disable all enemy targets for 1 turn.
- Blackbeard: Deals high magical damage to a single target as well as stunning and debuffing them for 2 turns.
Crews
Name | Quality | Profession | Skill | |
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Navigator | St. Elmo's Fire | |||
Inflict 200% magical damage to all enemies, 20% chance of burning them. Reduce 10% of HP each turn, lasts 2 turns. | ||||
Navigator | Black Vortex | |||
Inflict 300% magical damage to a single target and stuns them for 2 turns. The target will also have their defense reduced by 30% for 2 turns while your magical damage is increased by 50%. | ||||
Swordman | Saruyama Alliance | |||
Deals 200% physical damage to a single target. If there's a buff or debuff on the target, extra damage is dealt (as much as 20% of their maximum HP) and their buff/debuff are cleared. | ||||
Navigator | Love-Love Mellow | |||
Deal 150% magical damage to all targets. There's a high chance to turn enemies into stone statues for 1 turn, also add them with 50% physical and magical defense. | ||||
Swordman | Gekirin | |||
Attack a single target and deal 400% physical damage. Reduce target's physical defend by 50% for 2 turns. | ||||
Navigator | Poison Dragon | |||
Inflict 100% magical damage and reduce their current HP by 10% for 2 turns. After that the target will recieve extra 1500 damage. | ||||
Swordman | Monkey Punch | |||
Inflict 50% physical damage to the target and increase both physical and magical defense of the skill's user by 100%. Lasts 2 turns. | ||||
Swordsman | Black Sword·Flash | |||
Inflict 200% physical damage to all enemies and reduce 20% physical defense. Lasts 2 turns. | ||||
Doctor | Shadow Asgard | |||
Add physical attack, magical attack of all your allies by 30%. Lasts 2 turns. | ||||
Sniper | Silent Bomb | |||
Inflict 150% physical damage to the target and has a certain chance to stun enemies 3 turns. If not, the skill's user will be stunned for 3 turns. | ||||
Swordman | King Pistol | |||
Inflict 300 - 600% physical damage to a single target and has a chance to stun target for 1 turn. | ||||
Navigator | Havoc Sonar | |||
Decrease physical defense and magical defense of all enemies by 30%. Lasts 2 turns. |
Classes | |||
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Crews |
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East Blue Bar |
Alvida (Fat) | Buchi | Buggy | Cabaji | Gin | Helmeppo | Jango | Mohji | Morgan | Satori | Sham | Shura |
South Blue Bar |
Alvida | Arlong | Chew | Gedatsu | Hatchan | Krieg | Kuro | Kuroobi | Ohm | Pearl | Tashigi | Wapol |
West Blue Bar |
Accino | Bellamy | Crocodile | Dalton | Enel | Foxy | Kohza | Mr. 1 | Mr. 2 | Mr. 3 | Smoker | Vivi |
North Blue Bar |
Ace | Cricket | Hancock | Kaku | Magellan | Blackbeard | Masira | Mihawk | Moriah | Mr. 5 | Rob Lucci | Shoujou |
All Blue |
Burgess | Chopper | Doc Q | Doflamingo | Franky | Jinbei | Kuma | Laffitte | Law | Perona | Robin | Van Augur |
All Blue 2 |
Brook | Hawkins | Nami | Sanji | Shirahoshi | Usopp | X Drake | Zoro | Marco "The Phoenix" | Jozu |
Others |