|East Blue Bar||West Blue Bar||South Blue Bar||North Blue Bar|
|All Blue||All Blue 2||Special Crew|
East Blue Bar unlocked at Level 24, because u can use the bar starting that lvl.
- Buggy: Strongest Sniper and can be useful until level 80.
- Jango: Very strong Team Heal and Physical Attack Buff.(Can be used untill you get Vivi or an AB 1,2 Doctor)
- Morgan: Can stun for 2 turns, very useful until getting Kuroobi.
- Satori: Good AOE attacker, with a lot of random debuff.
- Shura: A high damage column attacker, with burn debuff.
- Cabaji: 100% chance to stun an enemy
|Swordsman||Hammer Of Alvida|
|[Monomer] Alvida's hammer attacks a single target for great physical damage.|
|[Monomer] Hit a random enemy with a Cat Kill, all inflicted damage will turn into the attacker's HP. The effect will last 2 turns.|
|[Row] Attack enemies on a row, dealing huge physical damage and a certain chance stunning them for 1 turn.|
|Swordsman||Hollow Moon Chop|
|[Monomer] Attack a single enemy, inflict 200% physical damage and stun the enemy one turn. In the meanwhile, it will inflict 50% physical damage to enemies nearby and reduce their speed by 10% for one turn.|
|[Monomer] Attack a single enemy and decrease the target's physical defense by 30% for 2 turns. Damage depends on the skill user's own strength.|
|[Monomer] Deals physical damage and ignore any resist effects. 100% hit rate.|
|[All] Cure all your allies. Restore HP wich is equal to 20% of the caster's max HP, also increase the physical attack power of the allies.|
|[All] Attacks all enemies with a whip, dealing physical damage.|
|Swordsman||Earth Crack Chop|
|[Monomer] Attacks a single enemy for non-attribute damage and stunning them for 2 turns.|
|[All] Deal 80% of Magic Damage to all enemies with a random chance of stunning them for 1 turn, poisoning them for 2 turn, silencing them for 2 turns, or reducing their physical and magical defence for 50% for 2 turns.|
|[Monomer] Attack a single enemy and inflict common physical damage to the enemy's surroundings.|
|[Column] Attack a column and deal 120% physical damage. Burn targets for 2 turns.|
|East Blue Bar|
|South Blue Bar|
|West Blue Bar|
|North Blue Bar|
|All Blue 2|